﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using TomShane.Neoforce.Controls;

namespace SpaceInvade
{
    class NormalMode : GameState
    {
        
        public NormalMode(Manager manager) : base(manager)
        {
        }
        // Detect User interaction with gui. If he choses a gamestate, exit the loop
        public override void Update()
        {
            base.Update();
        }
        //Draw Gui 
        public override void Draw()
        {
            base.Draw();
        }
        public override void InitializeCurrentLevel(int CurrentLevel)
        {
            //Load the next level and initialize it
        }
    }
}
